A UX teardown of Walmart's signed-out deals flow: a savings hub and an under-$50 tech filter that lead to a $39.99 game with no reference price, a third-party seller named at the bottom of the buy box, and review filters that take 150 ratings down to three verified four-star reviews.
TYPENORMLabs · 6 min · October 3, 2026Feed
- New articleWalmart UX Teardown: A Deals Path That Ends on a Price With Nothing Beside It
- New articleGestalt Principles in UI Design: Which One Wins When Two Disagree
The gestalt principles describe how people group what they see: proximity, similarity, common region, closure, continuity, figure-ground, common fate. On a real screen several apply at once, and the layout bugs come from two of them giving different answers.
TYPENORMLabs · 10 min · September 30, 2026 - New articleUser Retention Strategies That Are Not Dark Patterns
Retention and coercion move the same number. A test that tells them apart, the mechanisms that pass it, the ones that fail, and how to measure retention so the difference shows up before your support queue finds it.
TYPENORMLabs · 10 min · September 13, 2026 - New articleWhat Is a Control Group?
What a control group is, how it differs from the experimental group and from a control variable, and how to set one up for a UX experiment or A/B test without quietly breaking it.
TYPENORMLabs · 7 min · September 21, 2026 - New articleWireframing: From Lo-Fi to Hi-Fi (and What Each Wireframe Is For)
Fidelity isn't a quality ladder you climb. What a wireframe is supposed to settle, what lo-fi, mid-fi, and hi-fi each buy you, when a mood board is the right artifact instead, and the failure mode that costs teams a sprint.
TYPENORMLabs · 8 min · September 5, 2026




